This week I wanted to make something that focused a lot on scale and camera movement. It’s taking me longer than expected to feel comfortable with building environments and working with textures. Here I placed a large ocean with my keyed out video of Santa with a laptop. I thought it’d be fun to frame it as a picture and enlarge the scale of the frame and then have a character run along that plane. To do so I added a racer character who dances, the camera swivels around him until he jumps off of the plane. Working with the animations was fun as well but hard to dissolve into smooth motion using keyframes. I look forward to continue to get more comfortable in Unreal.