Mxd Week 3

This week we learned how to use the sequencer in Unreal and create planes with media textures for displaying video in the world. I brought in my favorite character from Mixamo to do some dancing for a virtual audience. I wanted to build cathedral like walls using Quixel assets as well. I had some technical hiccups this week but look forward to continue building more elaborate worlds as I get more comfortable with the software.

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