For the 50 renderings project I decided to explore cameras, what it means to capture an image & explorations throughout that process.
I chose to work only with physical sketching and use of objects as I have found myself relying too much on the digital fabrication tools that I use.
To begin exploring I broke down the renderings into five camera categories.
classic slr style

Point and shoot

medium format

polaroid

video camcorder

slr pt.2 (first is mirrorless but in style)






exploring never used shapes

flash placement

optical mechanism


shutter



modular system



trigger placement


bolex style

solenoid shutter/mechanisms


building blocks using parts







gearing mechanisms

grip placement








